I'm a speedrunner / music dude seeking a meaningful existence as a quality entertainer. I enjoy long walks on the beach to go see rocket launches and short walks in the rain to go see basement shows. Chaotic good.

Game Collection

The shelf holds an extensive archive of Atari 2600 titles, from “ET” to “Pepsi Invaders/Coke Wins,” and the complete Activision library. Gems from NES, SNES, N64 and more round out this wall of fun.


GlitchCat7, ca. 1992

From the first time I came in contact with video games I was fascinated with them. I know it’s corny to say, but gaming really did choose me. The earliest memory I have playing video games is of standing on a milk crate to see over the controls of the Tumble Pop arcade machine at the mall. When I could get some quarters I played Ms. Pac Man, Galaga, and died a lot in Super Ghouls ‘n Ghosts. One principle was immediately clear — the better you were at the game the longer you could play on one quarter. This was very important when you only had two or three.


It’s an old story at this point, but gaming used to be a lot smaller and spread out when I was a kid. You could only play the arcade games that were nearby. When my dad brought home an Atari 2600 it was a big deal to be able to play a handful of games at home. Since we didn’t have all the manuals for the games, simply figuring out basic gameplay functions was exciting and rewarding. My foundation with gameplay was that of exploring spaces, trying out ideas, and celebrating small achievements. Games I loved on Atari like Pitfall 2 and Raiders of the Lost Ark were big worlds I wanted to simply inhabit without needing anything else from them. I got a Super Nintendo and Mario World for Christmas in 1992 and never looked back. I don’t think I’ve gone more than a month or two without playing SMW since I was four. Later when my friends started getting Playstations and Xboxes I just…didn’t. I stayed behind and doubled down on getting better at the classics, although these days I do enjoy the occasional sojourn into modern titles.


The Complete History of ‘Kaizo Mario’


An image of an orange and white cat peeking over a white surface


A close up of a person's hands on a guitar with a shelf of games behind it.


Four sprites of Toad from Super Mario Bros. 2 (USA)



Arcade: Millipede, Reactor, Zookeeper, Juno First, Tempest

Pinball: Black Hole, Monster Bash, Mousin’ Around, Medevil Madness, The Getaway, Dr. Dude

Atari 2600: Solaris, Frostbite, Megamania, Stampede, Montezuma’s Revenge, Pitfall II, Kaboom, Moon Patrol

NES: Tetris, R.C. Pro-Am, SMB2, Battletoads, Silver Surfer, Balloon Fight

SNES: SMRPG, SMW, DKC2, Cool Spot, Super Buster Bros

N64: Mario 64, Wave Race, Star Fox, Smash Bros, Paper Mario

Other: Plague Knight, Ori and the Blind Forest, Downwell, Pac-Man CE, Thomas was Alone, Killer Queen / K.Q.B., Spelunky


Monkeytown, Lightning Bolt, Buckethead, Daniel Johnston, Flaming Lips, Zappa, Erica Russo, Goon Planet, Frog Brigade, Candy Ambulence, No Monster Club, Fun People, The Wasted, The Bluegrass 45, Jelly Roll Morton, The Hills and the Rivers (et al.), Weird Al, FEAR, VOID, Dead Milkmen, The Pax Cecilia


Mat Brinkman, Felix Colgrave, Bruce Brickford, Sara Zil, Hayao Miyazaki, Pendleton Ward, Brian Chippendale, Zdislaw Beksinski, Louis Wain